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HIGH ON GAMES

A one-person indie game studio.

Now making: Only Booze / Coming Soon to Steam

Now in development

Only Booze: Liquor Store Simulator key art

Only BoozeLiquor Store Simulator

You open a liquor store. You are also an alcoholic. Prices shift daily, customers gossip, and your reputation follows you around. Buy low, sell high, and try not to drink the stock.

Simulation / Management / Single-player

Run the store

Stock shelves, set prices, hire help and expand. Every small decision lands on the day's takings.

Read the market

Prices move daily. Guess where demand is heading and adjust before your competitors do. No two weekends trade the same.

Reputation matters

Holidays, festivals, inspections and the odd rumor all swing demand. Customers talk. Your name online is worth real money.

Play it straight. Or don't.

Keep it clean and legal, or bend a few rules for a fatter margin. Just go easy sampling your own stock. It clouds the judgment.

Studio log

What's been happening

  1. [Announcement]

    Only Booze: Liquor Store Simulator is now on Steam

    The store page is live, trailer and all. Wishlist it to be first in line when the doors open.

  2. [Devlog]

    Devlog #1: Building a market that actually moves

    A look under the hood at the daily-trend engine. Why prices move, and why guessing wrong should sting.

  3. [Community]

    Join the community on Discord

    Playtests, polls and work in progress. Come help shape the store before launch day.

DevHigh On Games
High On Games avatar

Hey. I'm the whole studio. I write the code, draw the pixels, and answer the emails.

Right now I'm building Only Booze: Liquor Store Simulator. It's the first game with the studio's name on it. There will be more.

More about the studio

Save point

Don't lose your progress

Wishlists are how Steam decides who sees the game. One click helps more than you'd think, and you get a ping at launch.

- or -

No spam. Launch news and playtest invites. That's it.